Gurps dungeon fantasy adventures pdf

Gurps dungeon fantasy adventures pdf
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.
I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
Our monthly PDF magazine includes new rules and articles for GURPS, sys-temless locations, adventures, and much more. Look for each themed issue from e23! Internet. Visit us on the World Wide Web at www.sjgames.com for errata, updates, Q&A, and much more. To discuss GURPS with our staff and your fellow gamers, visit our forums at forums.sjgames.com. The web page for GURPS Dungeon Fantasy
GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.
Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.
GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any
An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
On the Dungeon Fantasy Kickstarter you had to go from either the or pledge to the 0 “I want it all” pledge to get the Dungeon Fantasy Companion in print. Frankly the 0 pledge wasn’t worth it for me as I already have the Cardboard Heroes in pdf, and all the Dungeon Fantasy in pdf. Great deal for those just getting into the DF line but not thought out at all for those of us
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.


Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
– GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Like Dungeon Fantasy Traps and Dungeon Fantasy Magic Items, this supplement will be available on its own and as part of the Dungeon Fantasy Companion. Backers of the Dungeon Fantasy Roleplaying Game wanted more crunch, but they also wanted more adventures.
Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
DFRPG Review Dungeon Just Roll 3d6
16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
Free GURPS Dungeon Fantasy Adventures Since the release of GURPS Dungeon Fantasy Adventures 1 , there have been some calls for more GURPS Dungeon Fantasy adventures. There are three that I know of off-hand.
Is GURPS Dungeon Fantasy compatible with Banestorm?
Dungeon is a solid starting adventure for new or new-to-GURPS players, as well as roleplaying veterans. There is a solid hook with a straightforward plot, and the adventure showcases the depth of GURPS characters and rules.
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
adventurer handbook albion onlin

GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index

An e23 Sourcebook for GURPS STEVE JACKSON GAMES
DriveThruRPG.com Steve Jackson Games - GURPS - The
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

Hall of Judgment (PDF for the Dungeon Fantasy RPG
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

GURPS Dungeon Fantasy 1 Adventurers

[TMP] "GURPS Dungeon Fantasy Kickstarter" Topic

Magical Mystery Tours Three GURPS Dungeon Fantasy

Dungeon Fantasy Northport

Steve Jackson Games is Attempting to Launch a GURPS

GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Steve Jackson Games is Attempting to Launch a GURPS

31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any

GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
An e23 Sourcebook for GURPS STEVE JACKSON GAMES

Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear swimming.
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any
At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.

DFRPG Review Dungeon Just Roll 3d6
Magical Mystery Tours Three GURPS Dungeon Fantasy

Our monthly PDF magazine includes new rules and articles for GURPS, sys-temless locations, adventures, and much more. Look for each themed issue from e23! Internet. Visit us on the World Wide Web at www.sjgames.com for errata, updates, Q&A, and much more. To discuss GURPS with our staff and your fellow gamers, visit our forums at forums.sjgames.com. The web page for GURPS Dungeon Fantasy
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH

Hall of Judgment (PDF for the Dungeon Fantasy RPG
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic

31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.

123 thoughts on “Gurps dungeon fantasy adventures pdf

  1. That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  2. Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  3. GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
    Magical Mystery Tours Three GURPS Dungeon Fantasy

  4. Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  5. 16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

  6. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  7. I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    Is GURPS Dungeon Fantasy compatible with Banestorm?

  8. That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  9. From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    Dungeon Fantasy Northport

  10. GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.

    DriveThruRPG.com Steve Jackson Games – GURPS – The
    Dungeon Fantasy Northport

  11. From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  12. GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.

    Magical Mystery Tours Three GURPS Dungeon Fantasy
    Steve Jackson Games is Attempting to Launch a GURPS
    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  13. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  14. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  15. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    DFRPG Review Dungeon Just Roll 3d6

  16. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
    Magical Mystery Tours Three GURPS Dungeon Fantasy

  17. Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.

    Magical Mystery Tours Three GURPS Dungeon Fantasy
    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  18. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
    Steve Jackson Games is Attempting to Launch a GURPS
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  19. Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    DriveThruRPG.com Steve Jackson Games – GURPS – The

  20. Dungeon is a solid starting adventure for new or new-to-GURPS players, as well as roleplaying veterans. There is a solid hook with a straightforward plot, and the adventure showcases the depth of GURPS characters and rules.

    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
    DFRPG Review Dungeon Just Roll 3d6

  21. An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH

    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
    DriveThruRPG.com Steve Jackson Games – GURPS – The

  22. From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  23. On the Dungeon Fantasy Kickstarter you had to go from either the or pledge to the 0 “I want it all” pledge to get the Dungeon Fantasy Companion in print. Frankly the 0 pledge wasn’t worth it for me as I already have the Cardboard Heroes in pdf, and all the Dungeon Fantasy in pdf. Great deal for those just getting into the DF line but not thought out at all for those of us

    Magical Mystery Tours Three GURPS Dungeon Fantasy
    DFRPG Review Dungeon Just Roll 3d6
    GURPS Dungeon Fantasy 1 Adventurers

  24. At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
    GURPS Dungeon Fantasy 1 Adventurers

  25. 16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …

    GURPS Dungeon Fantasy 1 Adventurers
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  26. The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  27. An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
    Is GURPS Dungeon Fantasy compatible with Banestorm?

  28. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    Dungeon Fantasy Northport

  29. Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.

    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
    GURPS Dungeon Fantasy 1 Adventurers
    DFRPG Review Dungeon Just Roll 3d6

  30. Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .

    DriveThruRPG.com Steve Jackson Games – GURPS – The
    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  31. On the Dungeon Fantasy Kickstarter you had to go from either the or pledge to the 0 “I want it all” pledge to get the Dungeon Fantasy Companion in print. Frankly the 0 pledge wasn’t worth it for me as I already have the Cardboard Heroes in pdf, and all the Dungeon Fantasy in pdf. Great deal for those just getting into the DF line but not thought out at all for those of us

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    Magical Mystery Tours Three GURPS Dungeon Fantasy

  32. 31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

  33. 31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  34. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    GURPS Dungeon Fantasy 1 Adventurers
    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index

  35. From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    GURPS Dungeon Fantasy 1 Adventurers
    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
    Dungeon Fantasy Northport

  36. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  37. GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.

    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  38. Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item

  39. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Dungeon Fantasy Northport
    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic

  40. GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
    DFRPG Review Dungeon Just Roll 3d6

  41. The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of

    Is GURPS Dungeon Fantasy compatible with Banestorm?
    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

  42. Like Dungeon Fantasy Traps and Dungeon Fantasy Magic Items, this supplement will be available on its own and as part of the Dungeon Fantasy Companion. Backers of the Dungeon Fantasy Roleplaying Game wanted more crunch, but they also wanted more adventures.

    Steve Jackson Games is Attempting to Launch a GURPS
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek

  43. From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    DFRPG Review Dungeon Just Roll 3d6
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  44. Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  45. Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    Dungeon Fantasy Northport
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  46. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  47. I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  48. I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  49. Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.

    GURPS Dungeon Fantasy 1 Adventurers
    Magical Mystery Tours Three GURPS Dungeon Fantasy
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item

  50. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    DriveThruRPG.com Steve Jackson Games – GURPS – The

  51. I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.

    Review GURPS Dungeon Fantasy 16 Wilderness Adventures
    Dungeon Fantasy Northport
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item

  52. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  53. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Is GURPS Dungeon Fantasy compatible with Banestorm?
    Steve Jackson Games is Attempting to Launch a GURPS
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  54. At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.

    DriveThruRPG.com Steve Jackson Games – GURPS – The
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  55. Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.

    Dungeon Fantasy Northport
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  56. 16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
    Dungeon Fantasy Northport

  57. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  58. GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
    Steve Jackson Games is Attempting to Launch a GURPS

  59. GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.

    Steve Jackson Games is Attempting to Launch a GURPS
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
    Dungeon Fantasy Northport

  60. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item

  61. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Magical Mystery Tours Three GURPS Dungeon Fantasy
    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  62. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    Is GURPS Dungeon Fantasy compatible with Banestorm?

  63. GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

  64. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  65. Dungeon is a solid starting adventure for new or new-to-GURPS players, as well as roleplaying veterans. There is a solid hook with a straightforward plot, and the adventure showcases the depth of GURPS characters and rules.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    DFRPG Review Dungeon Just Roll 3d6
    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek

  66. Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  67. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
    Magical Mystery Tours Three GURPS Dungeon Fantasy

  68. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    Dungeon Fantasy Northport

  69. – GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  70. GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.

    GURPS Dungeon Fantasy 1 Adventurers
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  71. Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.

    Dungeon Fantasy Northport

  72. From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    Is GURPS Dungeon Fantasy compatible with Banestorm?

  73. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  74. An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH

    Dungeon Fantasy Northport
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  75. Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .

    Is GURPS Dungeon Fantasy compatible with Banestorm?

  76. Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index

  77. Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  78. That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats

    Steve Jackson Games is Attempting to Launch a GURPS

  79. Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    DFRPG Review Dungeon Just Roll 3d6

  80. I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.

    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
    GURPS Dungeon Fantasy 1 Adventurers

  81. Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index

  82. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  83. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
    Is GURPS Dungeon Fantasy compatible with Banestorm?
    DriveThruRPG.com Steve Jackson Games – GURPS – The

  84. Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index

  85. Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    DriveThruRPG.com Steve Jackson Games – GURPS – The
    DFRPG Review Dungeon Just Roll 3d6
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  86. From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    Magical Mystery Tours Three GURPS Dungeon Fantasy
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  87. Like Dungeon Fantasy Traps and Dungeon Fantasy Magic Items, this supplement will be available on its own and as part of the Dungeon Fantasy Companion. Backers of the Dungeon Fantasy Roleplaying Game wanted more crunch, but they also wanted more adventures.

    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  88. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

  89. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
    DriveThruRPG.com Steve Jackson Games – GURPS – The
    DFRPG Review Dungeon Just Roll 3d6

  90. That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  91. Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  92. The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  93. GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.

    Review GURPS Dungeon Fantasy 16 Wilderness Adventures
    DFRPG Review Dungeon Just Roll 3d6
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item

  94. Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

  95. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index

  96. I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    Hall of Judgment (PDF for the Dungeon Fantasy RPG

  97. That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index

  98. I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.

    GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
    Is GURPS Dungeon Fantasy compatible with Banestorm?

  99. Free GURPS Dungeon Fantasy Adventures Since the release of GURPS Dungeon Fantasy Adventures 1 , there have been some calls for more GURPS Dungeon Fantasy adventures. There are three that I know of off-hand.

    GURPS Dungeon Fantasy 1 Adventurers

  100. Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.

    DriveThruRPG.com Steve Jackson Games – GURPS – The
    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek

  101. That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats

    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  102. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  103. 31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic

  104. Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG

  105. – GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet

  106. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek

  107. At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.

    Dungeon Fantasy Northport

  108. 31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  109. Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.

    Is GURPS Dungeon Fantasy compatible with Banestorm?
    Magical Mystery Tours Three GURPS Dungeon Fantasy

  110. Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar

    Review GURPS Dungeon Fantasy 16 Wilderness Adventures
    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    DriveThruRPG.com Steve Jackson Games – GURPS – The

  111. 31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.

    DriveThruRPG.com Steve Jackson Games – GURPS – The
    [TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
    GURPS Dungeon Fantasy 1 Adventurers

  112. GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  113. Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.

    GURPS Dungeon Fantasy 1 Adventurers
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  114. Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  115. Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.

    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy

  116. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
    Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
    Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures

  117. I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.

    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  118. GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.

    GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  119. – GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:

    Magical Mystery Tours Three GURPS Dungeon Fantasy

  120. Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.

    Review GURPS Dungeon Fantasy 16 Wilderness Adventures

  121. The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of

    Magical Mystery Tours Three GURPS Dungeon Fantasy
    An e23 Sourcebook for GURPS STEVE JACKSON GAMES

  122. I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.

    Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    DriveThruRPG.com Steve Jackson Games – GURPS – The

  123. This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.

    Hall of Judgment (PDF for the Dungeon Fantasy RPG
    GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek

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