Gurps dungeon fantasy adventures pdf
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.
I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
Our monthly PDF magazine includes new rules and articles for GURPS, sys-temless locations, adventures, and much more. Look for each themed issue from e23! Internet. Visit us on the World Wide Web at www.sjgames.com for errata, updates, Q&A, and much more. To discuss GURPS with our staff and your fellow gamers, visit our forums at forums.sjgames.com. The web page for GURPS Dungeon Fantasy
GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.
Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.
GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any
An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
On the Dungeon Fantasy Kickstarter you had to go from either the or pledge to the 0 “I want it all” pledge to get the Dungeon Fantasy Companion in print. Frankly the 0 pledge wasn’t worth it for me as I already have the Cardboard Heroes in pdf, and all the Dungeon Fantasy in pdf. Great deal for those just getting into the DF line but not thought out at all for those of us
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
– GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Like Dungeon Fantasy Traps and Dungeon Fantasy Magic Items, this supplement will be available on its own and as part of the Dungeon Fantasy Companion. Backers of the Dungeon Fantasy Roleplaying Game wanted more crunch, but they also wanted more adventures.
Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
Free GURPS Dungeon Fantasy Adventures Since the release of GURPS Dungeon Fantasy Adventures 1 , there have been some calls for more GURPS Dungeon Fantasy adventures. There are three that I know of off-hand.
Dungeon is a solid starting adventure for new or new-to-GURPS players, as well as roleplaying veterans. There is a solid hook with a straightforward plot, and the adventure showcases the depth of GURPS characters and rules.
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
– adventurer handbook albion onlin
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Hall of Judgment (PDF for the Dungeon Fantasy RPG
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
GURPS Dungeon Fantasy 1 Adventurers
Dungeon Fantasy Northport
Steve Jackson Games is Attempting to Launch a GURPS
–
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Steve Jackson Games is Attempting to Launch a GURPS
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear swimming.
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any
At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.
DFRPG Review Dungeon Just Roll 3d6
Magical Mystery Tours Three GURPS Dungeon Fantasy
Our monthly PDF magazine includes new rules and articles for GURPS, sys-temless locations, adventures, and much more. Look for each themed issue from e23! Internet. Visit us on the World Wide Web at www.sjgames.com for errata, updates, Q&A, and much more. To discuss GURPS with our staff and your fellow gamers, visit our forums at forums.sjgames.com. The web page for GURPS Dungeon Fantasy
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH
Hall of Judgment (PDF for the Dungeon Fantasy RPG
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Magical Mystery Tours Three GURPS Dungeon Fantasy
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
Hall of Judgment (PDF for the Dungeon Fantasy RPG
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Is GURPS Dungeon Fantasy compatible with Banestorm?
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Dungeon Fantasy Northport
GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.
DriveThruRPG.com Steve Jackson Games – GURPS – The
Dungeon Fantasy Northport
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.
Magical Mystery Tours Three GURPS Dungeon Fantasy
Steve Jackson Games is Attempting to Launch a GURPS
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
DFRPG Review Dungeon Just Roll 3d6
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Magical Mystery Tours Three GURPS Dungeon Fantasy
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
Magical Mystery Tours Three GURPS Dungeon Fantasy
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
Steve Jackson Games is Attempting to Launch a GURPS
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
DriveThruRPG.com Steve Jackson Games – GURPS – The
Dungeon is a solid starting adventure for new or new-to-GURPS players, as well as roleplaying veterans. There is a solid hook with a straightforward plot, and the adventure showcases the depth of GURPS characters and rules.
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
DFRPG Review Dungeon Just Roll 3d6
An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
DriveThruRPG.com Steve Jackson Games – GURPS – The
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
On the Dungeon Fantasy Kickstarter you had to go from either the or pledge to the 0 “I want it all” pledge to get the Dungeon Fantasy Companion in print. Frankly the 0 pledge wasn’t worth it for me as I already have the Cardboard Heroes in pdf, and all the Dungeon Fantasy in pdf. Great deal for those just getting into the DF line but not thought out at all for those of us
Magical Mystery Tours Three GURPS Dungeon Fantasy
DFRPG Review Dungeon Just Roll 3d6
GURPS Dungeon Fantasy 1 Adventurers
At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
GURPS Dungeon Fantasy 1 Adventurers
16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …
GURPS Dungeon Fantasy 1 Adventurers
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Is GURPS Dungeon Fantasy compatible with Banestorm?
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Dungeon Fantasy Northport
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
GURPS Dungeon Fantasy 1 Adventurers
DFRPG Review Dungeon Just Roll 3d6
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
DriveThruRPG.com Steve Jackson Games – GURPS – The
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
On the Dungeon Fantasy Kickstarter you had to go from either the or pledge to the 0 “I want it all” pledge to get the Dungeon Fantasy Companion in print. Frankly the 0 pledge wasn’t worth it for me as I already have the Cardboard Heroes in pdf, and all the Dungeon Fantasy in pdf. Great deal for those just getting into the DF line but not thought out at all for those of us
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Magical Mystery Tours Three GURPS Dungeon Fantasy
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Hall of Judgment (PDF for the Dungeon Fantasy RPG
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
GURPS Dungeon Fantasy 1 Adventurers
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
GURPS Dungeon Fantasy 1 Adventurers
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Dungeon Fantasy Northport
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Dungeon Fantasy Northport
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
DFRPG Review Dungeon Just Roll 3d6
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
Is GURPS Dungeon Fantasy compatible with Banestorm?
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Like Dungeon Fantasy Traps and Dungeon Fantasy Magic Items, this supplement will be available on its own and as part of the Dungeon Fantasy Companion. Backers of the Dungeon Fantasy Roleplaying Game wanted more crunch, but they also wanted more adventures.
Steve Jackson Games is Attempting to Launch a GURPS
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
DFRPG Review Dungeon Just Roll 3d6
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Dungeon Fantasy Northport
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
GURPS Dungeon Fantasy 1 Adventurers
Magical Mystery Tours Three GURPS Dungeon Fantasy
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
Hall of Judgment (PDF for the Dungeon Fantasy RPG
DriveThruRPG.com Steve Jackson Games – GURPS – The
I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
Dungeon Fantasy Northport
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Is GURPS Dungeon Fantasy compatible with Banestorm?
Steve Jackson Games is Attempting to Launch a GURPS
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.
DriveThruRPG.com Steve Jackson Games – GURPS – The
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.
Dungeon Fantasy Northport
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
16/09/2016 · GURPS Dungeon Fantasy 16: Wilderness Adventures gives a rule (p. 24) for being down FP at the start of a wilderness encounter: 24) for being down FP at the start of a wilderness encounter: If on foot ( Feet, p. 21), rowing or paddling, or otherwise doing work, the missing FP depend on the encumbrance of travel gear (above): 1 FP for None, 2 FP for Light, 3 FP for Medium, 4 FP for Heavy, …
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
Dungeon Fantasy Northport
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
GURPS Infinite Worlds is a supplement for the Fourth Edition of the GURPS role-playing game, published by Steve Jackson Games in 2005 and written by Kenneth Hite. Examples include: Guides to character abilities.
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Steve Jackson Games is Attempting to Launch a GURPS
GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.
Steve Jackson Games is Attempting to Launch a GURPS
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Dungeon Fantasy Northport
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Magical Mystery Tours Three GURPS Dungeon Fantasy
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
Is GURPS Dungeon Fantasy compatible with Banestorm?
GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Dungeon is a solid starting adventure for new or new-to-GURPS players, as well as roleplaying veterans. There is a solid hook with a straightforward plot, and the adventure showcases the depth of GURPS characters and rules.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
DFRPG Review Dungeon Just Roll 3d6
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
Magical Mystery Tours Three GURPS Dungeon Fantasy
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Dungeon Fantasy Northport
– GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
GURPS Dungeon Fantasy is a series of small PDF genre books for GURPS that covers the sub-genre of fantasy made popular by Dungeon & Dragons. Several of the books were rewritten and repackaged for the Powered by GURPS Dungeon Fantasy Roleplaying Game.
GURPS Dungeon Fantasy 1 Adventurers
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.
Dungeon Fantasy Northport
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Is GURPS Dungeon Fantasy compatible with Banestorm?
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
An e23 Sourcebook for GURPS® STEVE JACKSON GAMES Stock #37-0303 Version 1.1 – January 24, 2008 ® By SEAN PUNCH Illustrated by ANDY CLARKSON, ED NORTHCOTT, and DAN SMITH
Dungeon Fantasy Northport
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
Is GURPS Dungeon Fantasy compatible with Banestorm?
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
Steve Jackson Games is Attempting to Launch a GURPS
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
DFRPG Review Dungeon Just Roll 3d6
I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
GURPS Dungeon Fantasy 1 Adventurers
Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
Is GURPS Dungeon Fantasy compatible with Banestorm?
DriveThruRPG.com Steve Jackson Games – GURPS – The
Dungeon Fantasy is the Boxed Set RPG about dungeon crawling powered by GURPS. I really need to find a group that plays it at some point as I’d love to get my dungeon crawl on with the GURPS engine. Which brings up to the Hall of Judgment – a Dungeon Fantasy RPG Supplement Kickstarter .
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
DriveThruRPG.com Steve Jackson Games – GURPS – The
DFRPG Review Dungeon Just Roll 3d6
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
From the publisher’s product page: Back to Nature Is a dungeon absolutely essential to killing things and taking their stuff? Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
Magical Mystery Tours Three GURPS Dungeon Fantasy
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Like Dungeon Fantasy Traps and Dungeon Fantasy Magic Items, this supplement will be available on its own and as part of the Dungeon Fantasy Companion. Backers of the Dungeon Fantasy Roleplaying Game wanted more crunch, but they also wanted more adventures.
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
DriveThruRPG.com Steve Jackson Games – GURPS – The
DFRPG Review Dungeon Just Roll 3d6
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Hall of Judgment is a micro-setting and scenario for the Dungeon Fantasy Roleplaying Game (Powered by GURPS). It features non-linear adventuring for 4-6 250-point characters trekking through cold, harsh mountains, facing dangerous faerie, and searching for a lost holy place, and the priceless relics within. Easily portable and usable with any
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
DFRPG Review Dungeon Just Roll 3d6
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
Bards, a look at all things bardic that could go into a future Bards installment in the Dungeon Fantasy Denizens series. I didn’t include the storylines in that article because the Denizens series doesn’t deal in adventure seeds, and because no one would use these ideas anyway.
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Hall of Judgment (PDF for the Dungeon Fantasy RPG
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
I am about to have my friends adventure in a “generic” dungeon, using GURPS Dungeon Fantasy supplements. I know but a little about Banestorm setting, the “default” fantasy setting for GURPS.
GURPS Dungeon Fantasy 1 Adventurers RPGnet RPG Game Index
Is GURPS Dungeon Fantasy compatible with Banestorm?
Free GURPS Dungeon Fantasy Adventures Since the release of GURPS Dungeon Fantasy Adventures 1 , there have been some calls for more GURPS Dungeon Fantasy adventures. There are three that I know of off-hand.
GURPS Dungeon Fantasy 1 Adventurers
Whatever your outdoor needs might be, GURPS Dungeon Fantasy 16: Wilderness Adventures is sure to help you dig your GURPS Dungeon Fantasy campaign out of a hole! Not really! Every fantasy hero spends at least as much time trekking through the wilds as skulking underground – and of course the great outdoors is big, which spells opportunity.
DriveThruRPG.com Steve Jackson Games – GURPS – The
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
That’s where Dungeon Fantasy Monsters 1 comes in. While many Dungeon Fantasy books include a few monsters, this supplement is the first in a series dedicated to just the monsters! Inside are 30 creatures to challenge dungeon delvers of all skill levels, ranging from pesky leeches and pygmies to deadly liches and Elder Things. Each comes with complete stats and plenty of notes about habitats
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
Available now at Warehouse 23, GURPS Dungeon Fantasy Adventure 2: Tomb of the Dragon King, while written specifically for GURPS Dungeon Fantasy, can be easily adapted to the
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
– GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:
GURPS Dungeon Fantasy 16 Wilderness Adventures RPG Item
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek
At three in-between levels, they’ll add wholly new Dungeon Fantasy PDF supplementals, like adventures and collections of magic items. The Kickstarter campaign runs until September 30, with an estimated delivery date of May 2017 if the game is funded.
Dungeon Fantasy Northport
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.
Is GURPS Dungeon Fantasy compatible with Banestorm?
Magical Mystery Tours Three GURPS Dungeon Fantasy
Most slime is only dangerous if touched or if it drips on a careless delver. – GURPS Dungeon Fantasy 2: Dungeons From the dawn of dungeon fantasy, a pillar
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
DriveThruRPG.com Steve Jackson Games – GURPS – The
31 pages. PDF. Price .95 Stock number 37-0303 Always Available – Click here to buy! In the beginning, an adventure consisted of meeting an old wizard in a tavern, and following the dusty map he gave you and your friends.
DriveThruRPG.com Steve Jackson Games – GURPS – The
[TMP] “GURPS Dungeon Fantasy Kickstarter” Topic
GURPS Dungeon Fantasy 1 Adventurers
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
Instead of fantasy medieval characters exploring a dungeon, it’s modern spelunkers exploring an underwater cave complex with spearguns and scuba gear. With GURPS, there’s existing content on firearms and rules for utilizing SCUBA gear + swimming.
GURPS Dungeon Fantasy 1 Adventurers
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Dungeon Fantasy: Adventurers shamelessly cuts corners, focusing on characters who can “hack-n-slash” to the exclusion of almost everything else. This is a quick reference guide for gamers who want a fast, fun adventure; use it in a serious fantasy campaign at your peril.
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Nature Kills A Hexcrawl for GURPS Dungeon Fantasy
Dungeon Fantastic Free GURPS Dungeon Fantasy Adventures
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
GURPS Dungeon Fantasy: Adventurers is the first in a series of slightly tongue-in-cheek PDFs aimed at GURPS players who want to run dungeon crawls. Focuses on GURPS as a game , and has a Low-Tech esque gear list with fantasy trappings like meteoric iron, though no racial templates.
GURPS Dungeon Fantasy 16 Wilderness Adventures RPGnet
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
– GURPS – GURPS Basic Set GURPS Dungeon Fantasy is about killing monsters and taking their stuff. For that to work, you need monsters – lots of monsters! There are already many such critters lurking where you might not expect them:
Magical Mystery Tours Three GURPS Dungeon Fantasy
Wilderness Adventures is the latest in the Dungeon Fantasy line for GURPS. It’s a series of drilled-down books giving simplified rules for hack-and-slash fantasy gaming. The kind where “kill it and take its stuff” is the point, and the deeper world is just there to explain why it’s okay to kill those things and where you sell their stuff.
Review GURPS Dungeon Fantasy 16 Wilderness Adventures
The good Dr. Kromm created the Dungeon Fantasy series to show that GURPS can truly handle any genre — even the classic dungeon crawl. The combination of a new-school system with old-school gaming worked surprisingly well. I’m honored to have contributed to the series officially, and I’d like to continue contributing in this small section of
Magical Mystery Tours Three GURPS Dungeon Fantasy
An e23 Sourcebook for GURPS STEVE JACKSON GAMES
I am planning to run this adventure using my rules for GURPS Dungeon Fantasy level 0 (using 75pt pregens, and maybe following up with a 125pt adventure after) at an upcoming gaming con, provided I can clear it at work.
Kickstarter Hall of Judgment – a Dungeon Fantasy RPG
Hall of Judgment (PDF for the Dungeon Fantasy RPG
DriveThruRPG.com Steve Jackson Games – GURPS – The
This Dungeon Fantasy boxed set is a great attempt to introduce people to what GURPS can do for swords & sorcery and dungeon crawling. I worry there are not enough people willing to commit to make this set a reality, however.
Hall of Judgment (PDF for the Dungeon Fantasy RPG
GURPS Dungeon Fantasy Monsters 1 RPG Item RPGGeek